// dod_sos.res - created with RESGen v2.0 RC2.
// RESGen is made by Jeroen "ShadowLord" Bogers,
// with serveral improvements and additions by Zero3Cool.
// For more info go to http://resgen.hltools.com

// .res entries (43):
dod_sos.wad
gfx/env/hagabk.tga
gfx/env/hagadn.tga
gfx/env/hagaft.tga
gfx/env/hagalf.tga
gfx/env/hagart.tga
gfx/env/hagaup.tga
models/saisie/flo_tree.mdl
models/mapmodels/barbed_wire.mdl
models/mapmodels/bolan_lampadaire.mdl
models/mapmodels/by_statue_dirt.mdl
models/mapmodels/grass.mdl
models/mapmodels/lamp.mdl
models/mapmodels/lovemeister_hk_tiger.mdl
models/mapmodels/m3_parkbench.mdl
models/mapmodels/moby_pump.mdl
models/mapmodels/nm_cz_plant1.mdl
models/mapmodels/nm_cz_plant2.mdl
models/mapmodels/nm_cz_plant5.mdl
models/mapmodels/nm_cz_plant6.mdl
models/mapmodels/pi_tree.mdl
models/mapmodels/sandbags.mdl
models/mapmodels/skla_roofstuff01.mdl
models/mapmodels/sosallies.mdl
models/mapmodels/sosaxis.mdl
models/mapmodels/tol_cckw1.mdl
models/mapmodels/tol_hanomag3.mdl
models/mapmodels/tree4.mdl
models/mapmodels/x_hog.mdl
sound/ambience/bombing4.wav
sound/ambience/fan2.wav
sound/ambience/foliage.wav
sound/ambience/gerobjectivesecure.wav
sound/ambience/sosall.wav
sound/ambience/sosax.wav
sound/ambience/usobjectivesecure.wav
sound/ambience/windy.wav
sound/weapons/hit_heavymetal1.wav
sound/weapons/hit_heavymetal2.wav
sound/weapons/mg42_shoot.wav
sprites/glow03.spr
sprites/xsmoke1.spr
sprites/mapsprites/caparea.spr