// dod_Red_baron.res - created with RESGen v2.0 RC2. // RESGen is made by Jeroen "ShadowLord" Bogers, // with serveral improvements and additions by Zero3Cool. // For more info go to http://resgen.hltools.com // .res entries (60): donkey.wad donkey1.wad gfx/env/stbk.tga gfx/env/stdn.tga gfx/env/stft.tga gfx/env/stlf.tga gfx/env/strt.tga gfx/env/stup.tga models/tnt.mdl models/w_bflag.mdl models/custom/m3release/m3parkbench.mdl models/custom/MapmodelPack/blitz-pack/blitz-realblack.mdl models/mapmodels/arc_bush.mdl models/mapmodels/arc_fern.mdl models/mapmodels/arc_flower.mdl models/mapmodels/bulb.mdl models/mapmodels/by_barrels_pallet.mdl models/mapmodels/car021.mdl models/mapmodels/desk_office-mahg.mdl models/mapmodels/fd_boxes.mdl models/mapmodels/flags.mdl models/mapmodels/flo_becken.mdl models/mapmodels/flo_toilet.mdl models/mapmodels/furniture.mdl models/mapmodels/hk_radio.mdl models/mapmodels/horse_statue.mdl models/mapmodels/me262g.mdl models/mapmodels/parachute_flattened2.mdl models/mapmodels/sandbags.mdl models/mapmodels/streetlight_saints_lt.mdl models/mapmodels/uplant1_2xT.mdl overviews/dod_Red_Baron.bmp overviews/dod_Red_Baron.txt sound/ambience/airraidhitler_loop.wav sound/ambience/Allies_Win.wav sound/ambience/britpointcaptured.wav sound/ambience/gerpointcaptured.wav sound/ambience/Red_Baron.wav sprites/glow02.spr sprites/obj_tnt_sm.spr sprites/mapsprites/c2_5to1count.spr sprites/mapsprites/caparea.spr