// dod_arch.res - created with RESGen v2.0 RC2. // RESGen is made by Jeroen "ShadowLord" Bogers, // with serveral improvements and additions by Zero3Cool. // For more info go to http://resgen.hltools.com // .res entries (38): gfx/env/avabk.tga gfx/env/avadn.tga gfx/env/avaft.tga gfx/env/avalf.tga gfx/env/avart.tga gfx/env/avaup.tga models/mapmodels/bulb.mdl models/mapmodels/by_banister.mdl models/mapmodels/by_rubble_set.mdl models/mapmodels/dod_jagd_car.mdl models/mapmodels/flo_bush.mdl models/mapmodels/furniture.mdl models/mapmodels/jagd.mdl models/mapmodels/mawibse_lamp_01.mdl models/mapmodels/ouitz_tree1.mdl models/mapmodels/phone_pole1.mdl models/mapmodels/sandbags.mdl models/mapmodels/sherman.mdl models/mapmodels/smoke_grenade.mdl models/mapmodels/street_lamp1.mdl models/mapmodels/vicenza_tree1.mdl models/mapmodels/wood_barrel1.mdl models/w_aflag.mdl models/w_gflag.mdl models/w_wflag.mdl overviews/dod_arch.bmp overviews/dod_arch.txt sound/ambience/dodambience1.wav sound/ambience/foliage.wav sound/ambience/germanwin.wav sound/ambience/gerpointcaptured.wav sound/ambience/uspointcaptured.wav sound/ambience/uswin.wav sound/ambience/windy.wav sprites/glow01.spr sprites/mapsprites/caparea.spr sprites/obj_tnt.spr sprites/smoke_ia.spr