// dod_berlin_b1.res - created with RESGen v2.0 RC2. // RESGen is made by Jeroen "ShadowLord" Bogers, // with serveral improvements and additions by Zero3Cool. // For more info go to http://resgen.hltools.com // .res entries (30): dod_berlin2.wad tempdecal.wad gfx/env/morningdew_bk.tga gfx/env/morningdew_dn.tga gfx/env/morningdew_ft.tga gfx/env/morningdew_lf.tga gfx/env/morningdew_rt.tga gfx/env/morningdew_up.tga models/mapmodels/203mm_B4.mdl models/mapmodels/88flak.mdl models/mapmodels/barbed_wire.mdl models/mapmodels/dod_jagd_car.mdl models/mapmodels/flo_bed.mdl models/mapmodels/flo_tree_anim.mdl models/mapmodels/hk_marder_IIIr_africa.mdl models/mapmodels/sdkfz250.mdl models/w_fn_bflag.mdl models/w_fn_gflag.mdl models/w_fn_wflag.mdl models/w_naziflag.mdl models/w_rflag.mdl models/whiteflag.mdl overviews/dod_berlin_b1.bmp overviews/dod_berlin_b1.txt sound/ambience/ble.wav sound/ambience/deckung.wav sound/ambience/dodambience3.wav sound/ambience/fd_flyby2.wav sound/ambience/firedingdang.wav sound/ambience/germanwin.wav sound/ambience/gerpointcaptured.wav sound/ambience/red.wav sound/ambience/Rusradiocall.wav sound/ambience/russianarea.wav sound/weapons/explode5.wav sprites/mapsprites/forest_muzzleflash.spr sprites/obj_icons/dod_berlin_b1/icon_obj_custom1_allies.spr sprites/obj_icons/dod_berlin_b1/icon_obj_custom1_axis.spr sprites/obj_icons/dod_berlin_b1/icon_obj_custom1_allies.spr sprites/obj_icons/dod_berlin_b1/icon_obj_custom1_axis.spr sprites/obj_icons/dod_berlin_b1/icon_obj_custom1_allies.spr sprites/obj_icons/dod_berlin_b1/icon_obj_custom1_axis.spr