This is the second map in the "binary" series by {HK}Talraith. This map combines FPS and RTS play into a fussball-like virtual world. The goal for each team is to capture the main system cube in the center; first team to capture the cube wins the round. While this may sound like a simple task, there are two things working against you: First, each team has one player who acts as the "controller" who gets to move pieces around on the field. If a play happens to get caught in any of these blocks they will die. Second, the main system cube controls various walls throughout the field. These randomly changing walls add a layer of complexity and strategy to the game. Any comments/suggestions contact {HK}Talraith @ http://www.hkgamers.com/