// dod_citadel_a2.res - created with RESGen v2.0 RC2. // RESGen is made by Jeroen "ShadowLord" Bogers, // with serveral improvements and additions by Zero3Cool. // For more info go to http://resgen.hltools.com // .res entries (64): gfx/env/fullmoonbk.tga gfx/env/fullmoondn.tga gfx/env/fullmoonft.tga gfx/env/fullmoonlf.tga gfx/env/fullmoonrt.tga gfx/env/fullmoonup.tga models/darktree.mdl models/flo_streetlight.mdl models/hk_Freakhead_car.mdl models/Tnt.mdl models/w_aflag.mdl models/w_gflag.mdl models/w_wflag.mdl models/mapmodels/arc_bush.mdl models/mapmodels/arc_xer_tree2.mdl models/mapmodels/bord.mdl models/mapmodels/by_furniture_group-wreck.mdl models/mapmodels/dod_jeep1.mdl models/mapmodels/fireplace_logs1.mdl models/mapmodels/hk_jagdpanther_gd.mdl models/mapmodels/hk_mortar.mdl models/mapmodels/hk_radio.mdl models/mapmodels/monk_smalltree.mdl models/mapmodels/monk_smalltree2.mdl models/mapmodels/ouitz_tree1.mdl models/mapmodels/sandbags.mdl models/mapmodels/uplant1_2x.mdl models/mapmodels/wood_barrel1.mdl overviews/dod_citadel_a2.bmp overviews/dod_citadel_a2.txt sound/ambience/alliesscore.wav sound/ambience/axisscore.wav sound/ambience/burning1.wav sound/ambience/radiobackground.wav sound/mapsounds/burning2.wav sound/mapsounds/cricketloop_single.wav sound/mapsounds/explosion_tnt1.wav sound/mapsounds/gerpointcaptured.wav sound/mapsounds/tankmotor1.wav sound/mapsounds/uspointcaptured.wav sound/player/usfireinhole.wav sound/weapons/30cal_shoot.wav sound/weapons/biggun2.wav sound/weapons/biggun9.wav sound/weapons/mortar.wav sprites/50cal-mz.spr sprites/flames.spr sprites/monk_grass.spr sprites/muzzleflash1.spr sprites/null.spr sprites/obj_tnt.spr sprites/obj_tnt_sm.spr sprites/steam1.spr sprites/xsmoke3.spr sprites/mapsprites/c2_5to1count.spr sprites/mapsprites/caparea.spr sprites/mapsprites/flames.spr