// dod_commando.res - created with RESGen v2.0 RC2. // RESGen is made by Jeroen "ShadowLord" Bogers, // with serveral improvements and additions by Zero3Cool. // For more info go to http://resgen.hltools.com // .res entries (36): dod_commando.wad gfx/env/grave256bk.tga gfx/env/grave256dn.tga gfx/env/grave256ft.tga gfx/env/grave256lf.tga gfx/env/grave256rt.tga gfx/env/grave256up.tga models/hltv_w_afolder.mdl models/Tnt.mdl models/w_bflag.mdl models/w_gflag.mdl models/w_wflag.mdl models/mapmodels/88flak.mdl models/mapmodels/parachute_flattened1.mdl models/mapmodels/parachute_flattened2.mdl models/mapmodels/parachute_flattened3.mdl models/mapmodels/pine_tree.mdl models/mapmodels/snow_panzer.mdl models/mapmodels/zalec_tree1.mdl sound/ambience/artyboom.WAV sound/ambience/britareasecure.wav sound/ambience/britwin.wav sound/ambience/creak.wav sound/ambience/erriewind.wav sound/ambience/flyby.wav sound/ambience/gerareasecure.wav sound/ambience/germanwin.wav sound/ambience/gerobjectivesecure.wav sound/ambience/seg1-boom2.wav sound/object/object_dropped.wav sound/object/object_taken.wav sound/player/britgrenade.wav sprites/documents_red_hud.spr sprites/kexplosion1.spr sprites/obj_tnt.spr sprites/obj_tnt_sm.spr sprites/mapsprites/ae_putsatchel2.spr