// dod_d-day_v1.res - created with RESGen v2.0 RC2. // RESGen is made by Jeroen "ShadowLord" Bogers, // with serveral improvements and additions by Zero3Cool. // For more info go to http://resgen.hltools.com // .res entries (38): gfx/env/spdog1bk.tga gfx/env/spdog1dn.tga gfx/env/spdog1ft.tga gfx/env/spdog1lf.tga gfx/env/spdog1rt.tga gfx/env/spdog1up.tga models/null.mdl models/mapmodels/88flak.mdl models/mapmodels/arc_bush.mdl models/mapmodels/barbed_wire.mdl models/mapmodels/bord.mdl models/mapmodels/charlie_plans.mdl models/mapmodels/charlie_shingle.mdl models/mapmodels/concretegibs.mdl models/mapmodels/flakmesh.mdl models/mapmodels/flo_bush.mdl models/mapmodels/flo_grass.mdl models/mapmodels/flo_grass2.mdl models/mapmodels/hedgehog.mdl models/mapmodels/hk_radio.mdl models/mapmodels/hk_satchel.mdl models/mapmodels/sandbags.mdl models/mapmodels/shellpile1.mdl models/mapmodels/sherman.mdl sound/ambience/dodambience6.wav sound/ambience/germanwin.wav sound/ambience/gerpointcaptured.wav sound/ambience/uspointcaptured.wav sound/ambience/uswin.wav sound/mapsounds/dog1_gunz.wav sound/player/usfireinhole.wav sprites/flames.spr sprites/null.spr sprites/obj_tnt.spr sprites/smoke_ia.spr sprites/mapsprites/ae_putsatchel2.spr sprites/mapsprites/ae_satchel2.spr sprites/mapsprites/caparea.spr