// dod_dust_2010.res - created with RESGen v2.0 RC2. // RESGen is made by Jeroen "ShadowLord" Bogers, // with serveral improvements and additions by Zero3Cool. // For more info go to http://resgen.hltools.com // .res entries (29): de_dust2_css_beta3.wad gfx/env/dustbk.tga gfx/env/dustdn.tga gfx/env/dustft.tga gfx/env/dustlf.tga gfx/env/dustrt.tga gfx/env/dustup.tga models/mapmodels/wb88/flags.mdl models/props/du_barl2.mdl models/tnp/dust2_css/antenna_urban.mdl models/tnp/dust2_css/barrel_brown.mdl models/tnp/dust2_css/car_bombed.mdl models/tnp/dust2_css/du_car1.mdl models/tnp/dust2_css/du_car2.mdl models/tnp/dust2_css/palmtree.mdl sound/ambience/gerpointcaptured.wav sound/ambience/uspointcaptured.wav sound/ambience/wbsounds//gebietgesichert2.wav sound/ambience/wbsounds/gebietgesichert1.wav sound/ambience/wbsounds/ger_takecover.wav sound/ambience/wbsounds/uswinpara.wav sound/ambience/wbsounds/vaterland.wav sound/tnp/dust2_css/dry_air_short.wav sound/tnp/dust2_css/impact/metal_bullet2.wav sound/tnp/dust2_css/impact/metal_bullet3.wav sound/tnp/dust2_css/impact/metal_bullet4.wav sound/tnp/dust2_css/lightwind.wav sound/tnp/dust2_css/wind_med2.wav sound/weapons/mg42_shoot.wav