// dod_geisthaus.res - created with RESGen v2.0 RC2. // RESGen is made by Jeroen "ShadowLord" Bogers, // with serveral improvements and additions by Zero3Cool. // For more info go to http://resgen.hltools.com // .res entries (41): gfx/env/fullmoonbk.tga gfx/env/fullmoondn.tga gfx/env/fullmoonft.tga gfx/env/fullmoonlf.tga gfx/env/fullmoonrt.tga gfx/env/fullmoonup.tga models/w_aflag.mdl models/w_mg42.mdl models/w_wflag.mdl models/mapmodels/p-flag.mdl sound/mapsounds/burning1.wav sound/mapsounds/doyou.wav sound/mapsounds/drips.wav sound/mapsounds/fdhousefly.wav sound/mapsounds/geist_chimes.wav sound/mapsounds/geist_creakysign.wav sound/mapsounds/geist_footsteps1.wav sound/mapsounds/geist_footsteps2.wav sound/mapsounds/geist_ghost1.wav sound/mapsounds/geist_ghost2.wav sound/mapsounds/geist_ghost3.wav sound/mapsounds/geist_thunder.wav sound/mapsounds/geist_thunder_clap.wav sound/mapsounds/mmash.wav sound/mapsounds/muhuhaha.wav sound/mapsounds/piano_clip.wav sound/mapsounds/scream1.wav sound/mapsounds/scream2.wav sound/mapsounds/scream3.wav sound/mapsounds/scream4.wav sound/mapsounds/scream5.wav sound/mapsounds/waterrun.wav sound/mapsounds/windy.wav sprites/flames.spr sprites/rain.spr sprites/mapsprites/lightning.spr sprites/mapsprites/skeleton1.spr sprites/mapsprites/skeleton2.spr sprites/mapsprites/skeleton3.spr sprites/mapsprites/skeleton4.spr sprites/mapsprites/skeleton5.spr