// dod_halloween.res - created with RESGen v2.0 RC2. // RESGen is made by Jeroen "ShadowLord" Bogers, // with serveral improvements and additions by Zero3Cool. // For more info go to http://resgen.hltools.com // .res entries (46): gfx/env/fullmoonbk.tga gfx/env/fullmoondn.tga gfx/env/fullmoonft.tga gfx/env/fullmoonlf.tga gfx/env/fullmoonrt.tga gfx/env/fullmoonup.tga models/w_aflag.mdl models/w_gflag.mdl models/w_wflag.mdl models/mapmodels/door1.mdl models/mapmodels/stuka_streetlight.mdl models/mapmodels/Halloween/blitz-green.mdl models/mapmodels/Halloween/flo_tree_anim.mdl models/mapmodels/Halloween/gins_transformer.mdl models/mapmodels/Halloween/mmyers.mdl models/mapmodels/Halloween/phone_pole1.mdl models/mapmodels/Halloween/skeleton.mdl models/mapmodels/Halloween/telefono03.mdl models/mapmodels/Halloween/tolccw.mdl models/mapmodels/Halloween/voorhees.mdl models/mapmodels/Halloween/wood.mdl overviews/dod_halloween.bmp overviews/dod_halloween.txt sound/Halloween/chainsaw.wav sound/Halloween/Exorcist.wav sound/Halloween/HeartBeat.wav sound/Halloween/psych.wav sound/Halloween/smwho.wav sound/Halloween/spookyintro.wav sound/Halloween/telephone.wav sound/Halloween/theme.wav sound/Halloween/wolfhowl01.wav sprites/obj_tnt.spr