// dod_kampf.res - created with RESGen v2.0 RC2. // RESGen is made by Jeroen "ShadowLord" Bogers, // with serveral improvements and additions by Zero3Cool. // For more info go to http://resgen.hltools.com // .res entries (56): gfx/env/dmcwbk.tga gfx/env/dmcwdn.tga gfx/env/dmcwft.tga gfx/env/dmcwlf.tga gfx/env/dmcwrt.tga gfx/env/dmcwup.tga models/mapmodels/bulb.mdl models/mapmodels/church_bell1.mdl models/mapmodels/dinner_table1.mdl models/mapmodels/electric_wire1.mdl models/mapmodels/ouitz_tree1.mdl models/mapmodels/sandbags.mdl models/mapmodels/street_lamp1.mdl models/mapmodels/table_chair1.mdl models/mapmodels/van_paintings1.mdl models/mapmodels/wood_barrel2.mdl models/player/axis-inf/axis-inf.mdl models/player/brit-inf/brit-inf.mdl models/player/us-inf/us-inf.mdl models/w_30cal.mdl models/w_aflag.mdl models/w_gflag.mdl models/w_mg42.mdl models/w_wflag.mdl overviews/dod_kampf.bmp overviews/dod_kampf.txt sound/ambience/bell.wav sound/ambience/dodambience1.wav sound/ambience/gerareasecure.wav sound/ambience/germanwin.wav sound/ambience/usareasecure.wav sound/ambience/uswin.wav sound/player/britmedic.wav sound/player/gerenemyahead.wav sound/player/germanright.wav sound/player/usenemyahead.wav sound/weapons/30cal_shoot.wav sound/weapons/biggun2.wav sound/weapons/mg42_shoot.wav sound/weapons/mp44_shoot.wav sprites/glow01.spr sprites/mapsprites/flagh_sch.spr sprites/muzzleflash2.spr sprites/obj_tnt.spr sprites/puff.spr sprites/rock_small.spr