// dod_krosno.res - created with RESGen v2.0 RC2. // RESGen is made by Jeroen "ShadowLord" Bogers, // with serveral improvements and additions by Zero3Cool. // For more info go to http://resgen.hltools.com // .res entries (47): gfx/env/rubblebk.tga gfx/env/rubbledn.tga gfx/env/rubbleft.tga gfx/env/rubblelf.tga gfx/env/rubblert.tga gfx/env/rubbleup.tga models/w_bflag.mdl models/w_gflag.mdl models/w_wflag.mdl models/mapmodels/barbed_wire.mdl models/mapmodels/barrelcrash.mdl models/mapmodels/bord.mdl models/mapmodels/by_pipeline_smokestack.mdl models/mapmodels/by_rubble_set.mdl models/mapmodels/fan_ceiling-hang.mdl models/mapmodels/flags.mdl models/mapmodels/furniture_group-hotel01.mdl models/mapmodels/hk_busted_mortar.mdl models/mapmodels/hk_mortar.mdl models/mapmodels/jed_pines_1a.mdl models/mapmodels/null.mdl models/mapmodels/sandbags.mdl models/mapmodels/sherman.mdl models/mapmodels/street_lamp1.mdl models/mapmodels/tiger.mdl models/mapmodels/wood_barrel1.mdl overviews/dod_krosno.bmp overviews/dod_krosno.txt sound/ambience/britobjectivesecure.wav sound/ambience/britwin.wav sound/ambience/dodambience3.wav sound/ambience/gerareasecure.wav sound/ambience/germanwin.wav sound/ambience/gerobjectivesecure.wav sound/ambience/gerpointcaptured.wav sound/ambience/usareasecure.wav sound/ambience/usobjectivesecure.wav sound/ambience/uspointcaptured.wav sound/weapons/biggun1.wav sprites/flames.spr sprites/muzzleflash2.spr sprites/mapsprites/caparea.spr sprites/mapsprites/fexplo.spr