// dod_malmedy.res - created with RESGen v2.0 RC2. // RESGen is made by Jeroen "ShadowLord" Bogers, // with serveral improvements and additions by Zero3Cool. // For more info go to http://resgen.hltools.com // .res entries (38): gfx/env/townbk.tga gfx/env/towndn.tga gfx/env/townft.tga gfx/env/townlf.tga gfx/env/townrt.tga gfx/env/townup.tga models/tnt.mdl models/w_aflag.mdl models/w_gflag.mdl models/w_wflag.mdl models/malmedy/barbed_wire.mdl models/malmedy/flo_bush02.mdl models/malmedy/flo_toilet.mdl models/malmedy/flo_tree_wl.mdl models/malmedy/fuel_dump.mdl models/malmedy/fueltruck.mdl models/malmedy/jeep.mdl models/malmedy/saint_grass.mdl models/malmedy/table.mdl models/malmedy/tiger_notwrecked.mdl models/malmedy/w_mortar.mdl models/mapmodels/sandbags.mdl overviews/dod_malmedy.bmp overviews/dod_malmedy.txt sound/ambience/dodambience5.wav sound/malmedy/axisscoreshort.wav sound/malmedy/gerpointcaptured.wav sound/malmedy/mortarload.wav sound/malmedy/stuka_intro.wav sound/malmedy/tank_idle.wav sound/malmedy/tnt_setup.wav sound/malmedy/usobjectivesecure.wav sound/weapons/mg34_shoot.wav sprites/obj_icons/dod_malmedy/icon_obj_custom1_allies.spr sprites/obj_icons/dod_malmedy/icon_obj_custom1_axis.spr sprites/muzzleflash2.spr sprites/obj_tnt.spr sprites/tnt.spr sprites/mapsprites/c2_5to1count.spr sprites/mapsprites/caparea.spr