// dod_muhle_b2.res - created with RESGen v2.0 RC2. // RESGen is made by Jeroen "ShadowLord" Bogers, // with serveral improvements and additions by Zero3Cool. // For more info go to http://resgen.hltools.com // .res entries (41): gfx/env/morningdewbk.tga gfx/env/morningdewdn.tga gfx/env/morningdewft.tga gfx/env/morningdewlf.tga gfx/env/morningdewrt.tga gfx/env/morningdewup.tga models/w_aflag.mdl models/w_gflag.mdl models/w_wflag.mdl models/mapmodels/arc_flower.mdl models/mapmodels/barbed_wire.mdl models/mapmodels/bookcase_green.mdl models/mapmodels/bord.mdl models/mapmodels/by_barrel_brown.mdl models/mapmodels/by_rubble_set.mdl models/mapmodels/couch.mdl models/mapmodels/cromwell.mdl models/mapmodels/dod_tree1.mdl models/mapmodels/door1.mdl models/mapmodels/fan_ceiling-hang.mdl models/mapmodels/flo_grass.mdl models/mapmodels/flo_radio.mdl models/mapmodels/flo_tree04.mdl models/mapmodels/furniture_group-hotel01.mdl models/mapmodels/jed_kubelwagen_camo.mdl models/mapmodels/jeep.mdl models/mapmodels/lamp.mdl models/mapmodels/panzer.mdl models/mapmodels/pi_tree3.mdl models/mapmodels/rustcar.mdl models/mapmodels/sandbags.mdl overviews/dod_muhle_b2.bmp overviews/dod_muhle_b2.txt sound/ambience/gerareasecure.wav sound/ambience/germanwin.wav sound/ambience/gerpointcaptured.wav sound/ambience/usareasecure.wav sound/ambience/uspointcaptured.wav sound/ambience/uswin.wav sprites/caparea.spr sprites/obj_tnt.spr