// dod_narvik.res - created with RESGen v2.0 RC2. // RESGen is made by Jeroen "ShadowLord" Bogers, // with serveral improvements and additions by Zero3Cool. // For more info go to http://resgen.hltools.com // .res entries (44): gfx/env/fullmoonbk.tga gfx/env/fullmoondn.tga gfx/env/fullmoonft.tga gfx/env/fullmoonlf.tga gfx/env/fullmoonrt.tga gfx/env/fullmoonup.tga models/mapmodels/barbed_wire.mdl models/mapmodels/big_water_tower.mdl models/mapmodels/bulb.mdl models/mapmodels/bunny.mdl models/mapmodels/by_statue_snow.mdl models/mapmodels/car021.mdl models/mapmodels/cow.mdl models/mapmodels/cromwell.mdl models/mapmodels/dod_jagd_car.mdl models/mapmodels/end_table1.mdl models/mapmodels/hay.mdl models/mapmodels/hk_mortar.mdl models/mapmodels/sandbags.mdl models/mapmodels/snow_panzer.mdl models/mapmodels/street_lamp1.mdl models/mapmodels/zalec_tree1.mdl models/w_bflag.mdl models/w_gflag.mdl models/w_wflag.mdl sound/ambience/britobjectivesecure.wav sound/ambience/britpointcaptured.wav sound/ambience/britwin.wav sound/ambience/burning1.wav sound/ambience/dodambience5.wav sound/ambience/forestmortar.wav sound/ambience/germanwin.wav sound/ambience/gerobjectivesecure.wav sound/ambience/gerpointcaptured.wav sound/ambience/truck-1ka.wav sprites/fire.spr sprites/flames.spr sprites/glow01.spr sprites/muzzleflash2.spr sprites/obj_tnt.spr sprites/mapsprites/caparea.spr