// dod_osaka.res - created with RESGen v2.0 RC1. // RESGen is made by Jeroen "ShadowLord" Bogers, // with serveral improvements and additions by Zero3Cool. // For more info go to http://resgen.hltools.com // .res entries (35): gfx/env/mk_nightbk.tga gfx/env/mk_nightdn.tga gfx/env/mk_nightft.tga gfx/env/mk_nightlf.tga gfx/env/mk_nightrt.tga gfx/env/mk_nightup.tga models/tnt.mdl models/w_gflag.mdl models/w_tallies.mdl models/w_taxis.mdl models/w_wflag.mdl overviews/dod_osaka.bmp overviews/dod_osaka.txt sound/ambience/db_siren.wav sound/ambience/flute.wav sound/ambience/germanwin.wav sound/ambience/kungfu_shuffle.wav sound/ambience/sandfall2.wav sound/ambience/uswin.wav sound/ambience/water_flowing3.wav sound/ambience/waterfall3.wav sound/misc/flag1_returned.wav sound/misc/flag2_returned.wav sound/misc/flag3_returned.wav sound/weapons/explode4.wav sound/weapons/mortarhit.wav sprites/explosion1.spr sprites/fire.spr sprites/german.spr sprites/gflag.spr sprites/glow01.spr sprites/stmbal1.spr sprites/mapsprites/ae_putsatchel2.spr sprites/mapsprites/ae_satchel2.spr sprites/mapsprites/c2_5to1count.spr sprites/mapsprites/caparea.spr sprites/obj_tnt_sm.spr