// dod_riverlo.res - created with RESGen v2.0 RC2.
// RESGen is made by Jeroen "ShadowLord" Bogers,
// with serveral improvements and additions by Zero3Cool.
// For more info go to http://resgen.hltools.com

// .res entries (44):
gfx/env/xt_grnhills2bk.tga
gfx/env/xt_grnhills2dn.tga
gfx/env/xt_grnhills2ft.tga
gfx/env/xt_grnhills2lf.tga
gfx/env/xt_grnhills2rt.tga
gfx/env/xt_grnhills2up.tga
maps/dod_riverlo.bsp
models/mapmodels/arc_bush.mdl
models/mapmodels/arc_fern.mdl
models/mapmodels/arc_xer_tree2.mdl
models/mapmodels/bulb.mdl
models/mapmodels/by_barrel_brown.mdl
models/mapmodels/darktree2.mdl
models/mapmodels/flags.mdl
models/mapmodels/flo_grass2.mdl
models/mapmodels/flo_grass_v2.mdl
models/mapmodels/flo_light.mdl
models/mapmodels/furniture.mdl
models/mapmodels/hk_neuvillecar.mdl
models/mapmodels/jackpano.mdl
models/mapmodels/jackpano1.mdl
models/mapmodels/jed_pines_1a.mdl
models/mapmodels/jeep.mdl
models/mapmodels/lamp.mdl
models/mapmodels/mill.mdl
models/mapmodels/pi_tree3.mdl
models/mapmodels/pred_plant.mdl
models/mapmodels/sandbags.mdl
models/mapmodels/streetlight_saints_lt.mdl
models/mapmodels/waterpump.mdl
models/mapmodels/wood_barrel1.mdl
models/mapmodels/zap_sign.mdl
sound/ambience/germanwin.wav
sound/ambience/gerpointcaptured.wav
sound/ambience/uspointcaptured.wav
sound/ambience/uswin.wav
sprites/obj_icons/dod_riverlo/icon_obj_custom1_allies.spr
sprites/obj_icons/dod_riverlo/icon_obj_custom1_axis.spr
sprites/obj_icons/dod_riverlo/icon_obj_custom1_neutral.spr
sprites/obj_icons/dod_riverlo/icon_obj_custom2_allies.spr
sprites/obj_icons/dod_riverlo/icon_obj_custom2_axis.spr
sprites/obj_icons/dod_riverlo/icon_obj_custom2_neutral.spr
sprites/caparea.spr
sprites/flare1.spr
sprites/glow01.spr
sprites/obj_tnt.spr