// dod_riverlo.res - created with RESGen v2.0 RC2. // RESGen is made by Jeroen "ShadowLord" Bogers, // with serveral improvements and additions by Zero3Cool. // For more info go to http://resgen.hltools.com // .res entries (44): gfx/env/xt_grnhills2bk.tga gfx/env/xt_grnhills2dn.tga gfx/env/xt_grnhills2ft.tga gfx/env/xt_grnhills2lf.tga gfx/env/xt_grnhills2rt.tga gfx/env/xt_grnhills2up.tga maps/dod_riverlo.bsp models/mapmodels/arc_bush.mdl models/mapmodels/arc_fern.mdl models/mapmodels/arc_xer_tree2.mdl models/mapmodels/bulb.mdl models/mapmodels/by_barrel_brown.mdl models/mapmodels/darktree2.mdl models/mapmodels/flags.mdl models/mapmodels/flo_grass2.mdl models/mapmodels/flo_grass_v2.mdl models/mapmodels/flo_light.mdl models/mapmodels/furniture.mdl models/mapmodels/hk_neuvillecar.mdl models/mapmodels/jackpano.mdl models/mapmodels/jackpano1.mdl models/mapmodels/jed_pines_1a.mdl models/mapmodels/jeep.mdl models/mapmodels/lamp.mdl models/mapmodels/mill.mdl models/mapmodels/pi_tree3.mdl models/mapmodels/pred_plant.mdl models/mapmodels/sandbags.mdl models/mapmodels/streetlight_saints_lt.mdl models/mapmodels/waterpump.mdl models/mapmodels/wood_barrel1.mdl models/mapmodels/zap_sign.mdl sound/ambience/germanwin.wav sound/ambience/gerpointcaptured.wav sound/ambience/uspointcaptured.wav sound/ambience/uswin.wav sprites/obj_icons/dod_riverlo/icon_obj_custom1_allies.spr sprites/obj_icons/dod_riverlo/icon_obj_custom1_axis.spr sprites/obj_icons/dod_riverlo/icon_obj_custom1_neutral.spr sprites/obj_icons/dod_riverlo/icon_obj_custom2_allies.spr sprites/obj_icons/dod_riverlo/icon_obj_custom2_axis.spr sprites/obj_icons/dod_riverlo/icon_obj_custom2_neutral.spr sprites/caparea.spr sprites/flare1.spr sprites/glow01.spr sprites/obj_tnt.spr