// dod_sandbowl.res - created with RESGen v2.0 RC1. // RESGen is made by Jeroen "ShadowLord" Bogers, // with serveral improvements and additions by Zero3Cool. // For more info go to http://resgen.hltools.com // .res entries (40): gfx/env/mk_fire1bk.tga gfx/env/mk_fire1dn.tga gfx/env/mk_fire1ft.tga gfx/env/mk_fire1lf.tga gfx/env/mk_fire1rt.tga gfx/env/mk_fire1up.tga models/w_aflag.mdl models/w_gflag.mdl models/w_wflag.mdl models/mapmodels/hk_satchel.mdl overviews/dod_sandbowl.bmp overviews/dod_sandbowl.txt sound/ambience/db_siren.wav sound/ambience/germanwin.wav sound/ambience/goal_1.wav sound/ambience/uswin.wav sound/debris/beamstart11.wav sound/debris/beamstart8.wav sound/doors/doormove8.wav sound/doors/doorstop8.wav sound/misc/flag1_returned.wav sound/misc/flag2_returned.wav sound/misc/flag3_returned.wav sound/misc/talk.wav sound/object/object_taken.wav sound/weapons/explode4.wav sound/weapons/mortarhit.wav sprites/aflag.spr sprites/american.spr sprites/explosion1.spr sprites/fexplo.spr sprites/obj_tnt_sm.spr sprites/tr_capzone.spr sprites/mapsprites/ae_putsatchel2.spr sprites/mapsprites/ae_satchel2.spr sprites/mapsprites/c2_5to1count.spr sprites/mrwhite_rainy.spr tfc.wad tfc2.wad