// dod_schwetz.res - created with RESGen v2.0 RC2. // RESGen is made by Jeroen "ShadowLord" Bogers, // with serveral improvements and additions by Zero3Cool. // For more info go to http://resgen.hltools.com // .res entries (50): gfx/env/sildom2bk.tga gfx/env/sildom2dn.tga gfx/env/sildom2ft.tga gfx/env/sildom2lf.tga gfx/env/sildom2rt.tga gfx/env/sildom2up.tga models/mapmodels/aflag_sch.mdl models/mapmodels/big_aflag.mdl models/mapmodels/big_gflag.mdl models/mapmodels/big_wflag.mdl models/mapmodels/brick-gib1k.mdl models/mapmodels/car021.mdl models/mapmodels/dod_jeep1.mdl models/mapmodels/gflag_sch.mdl models/mapmodels/knull.mdl models/mapmodels/m4a3_1c.mdl models/mapmodels/messerschmitt_tail.mdl models/mapmodels/null.mdl models/mapmodels/panzer3.mdl models/mapmodels/rubblepile4k.mdl models/mapmodels/tigertanklove.mdl models/mapmodels/wflag_sch.mdl models/mapmodels/woodgibs1k.mdl overviews/dod_schwetz.bmp overviews/dod_schwetz.txt sound/ambience/burning16a.wav sound/ambience/dodambience2.wav sound/ambience/gerpointcaptured.wav sound/ambience/steamjet1.wav sound/ambience/uspointcaptured.wav sound/mapsounds/bell1k.wav sound/mapsounds/boogie.wav sound/mapsounds/fountain.wav sound/mapsounds/panzerlied.wav sprites/fire.spr sprites/glow01.spr sprites/mapsprites/flagh_sch.spr sprites/mapsprites/water1.spr sprites/obj_tnt.spr sprites/obj_tnt_sm.spr sprites/xffloor.spr sprites/xsmoke1.spr sprites/xssmke1.spr