// dod_sector4.res - created with RESGen v2.0 RC2. // RESGen is made by Jeroen "ShadowLord" Bogers, // with serveral improvements and additions by Zero3Cool. // For more info go to http://resgen.hltools.com // .res entries (38): gfx/env/stbk.tga gfx/env/stdn.tga gfx/env/stft.tga gfx/env/stlf.tga gfx/env/strt.tga gfx/env/stup.tga models/mapmodels/hk_satchel.mdl models/sector4/by_furniture_group-wreck.mdl models/sector4/couch1bl.mdl models/sector4/dinner_table2.mdl models/sector4/fireplace_logs1.mdl models/sector4/flo_bed.mdl models/sector4/flo_grass.mdl models/sector4/flo_sandbags.mdl models/sector4/flo_toilet.mdl models/sector4/flo_wanne.mdl models/sector4/furniture.mdl models/sector4/grandfather_clock1.mdl models/sector4/hk_neucar_shot.mdl models/sector4/hk_panzer4j_greyfull.mdl models/sector4/hk_sherman17_e.mdl models/sector4/horse_statue.mdl models/sector4/tnt_crate.mdl models/tnt.mdl models/w_aflag.mdl models/w_gflag.mdl models/w_wflag.mdl sound/ambience/alliescap.wav sound/ambience/axiscap.wav sound/ambience/dodambience2.wav sound/mapsounds/burning1.wav sprites/fire.spr sprites/mapsprites/ae_putsatchel2.spr sprites/mapsprites/ae_satchel2.spr sprites/mapsprites/c2_5to1count.spr sprites/mapsprites/caparea.spr sprites/obj_tnt.spr sprites/obj_tnt_sm.spr