// dod_sos.res - created with RESGen v2.0 RC2. // RESGen is made by Jeroen "ShadowLord" Bogers, // with serveral improvements and additions by Zero3Cool. // For more info go to http://resgen.hltools.com // .res entries (43): dod_sos.wad gfx/env/hagabk.tga gfx/env/hagadn.tga gfx/env/hagaft.tga gfx/env/hagalf.tga gfx/env/hagart.tga gfx/env/hagaup.tga models/saisie/flo_tree.mdl models/mapmodels/barbed_wire.mdl models/mapmodels/bolan_lampadaire.mdl models/mapmodels/by_statue_dirt.mdl models/mapmodels/grass.mdl models/mapmodels/lamp.mdl models/mapmodels/lovemeister_hk_tiger.mdl models/mapmodels/m3_parkbench.mdl models/mapmodels/moby_pump.mdl models/mapmodels/nm_cz_plant1.mdl models/mapmodels/nm_cz_plant2.mdl models/mapmodels/nm_cz_plant5.mdl models/mapmodels/nm_cz_plant6.mdl models/mapmodels/pi_tree.mdl models/mapmodels/sandbags.mdl models/mapmodels/skla_roofstuff01.mdl models/mapmodels/sosallies.mdl models/mapmodels/sosaxis.mdl models/mapmodels/tol_cckw1.mdl models/mapmodels/tol_hanomag3.mdl models/mapmodels/tree4.mdl models/mapmodels/x_hog.mdl sound/ambience/bombing4.wav sound/ambience/fan2.wav sound/ambience/foliage.wav sound/ambience/gerobjectivesecure.wav sound/ambience/sosall.wav sound/ambience/sosax.wav sound/ambience/usobjectivesecure.wav sound/ambience/windy.wav sound/weapons/hit_heavymetal1.wav sound/weapons/hit_heavymetal2.wav sound/weapons/mg42_shoot.wav sprites/glow03.spr sprites/xsmoke1.spr sprites/mapsprites/caparea.spr