// dod_wildwestV2.res - created with RESGen v2.0 RC2. // RESGen is made by Jeroen "ShadowLord" Bogers, // with serveral improvements and additions by Zero3Cool. // For more info go to http://resgen.hltools.com // .res entries (36): wildwest.wad gfx/env/desnoonbk.tga gfx/env/desnoondn.tga gfx/env/desnoonft.tga gfx/env/desnoonlf.tga gfx/env/desnoonrt.tga gfx/env/desnoonup.tga models/dead1.mdl models/dead_sit.mdl models/deadaxis.mdl models/hitler.mdl models/hk_deadhorse.mdl models/mapmodels/dod_jeep1.mdl models/w_aflag.mdl models/w_gflag.mdl models/w_wflag.mdl overviews/dod_wildwestV2.bmp overviews/dod_wildwestV2.txt sound/ambience/alliescap.wav sound/ambience/alliesscore.wav sound/ambience/anziobell.wav sound/ambience/axiscap.wav sound/ambience/axisscoreshort.wav sound/ambience/burning1.wav sound/ambience/c2amb.wav sound/ambience/drips.wav sound/ambience/piejusu.wav sound/ambience/tank.wav sound/mapsounds/alliescap.wav sound/mapsounds/axiscap.wav sound/mapsounds/gerpointcaptured.wav sound/mapsounds/uspointcaptured.wav sprites/fire.spr sprites/flames.spr sprites/mapsprites/caparea.spr