// zm_avalanche_horror.res - created with RESGen v2.0 RC2. // RESGen is made by Jeroen "ShadowLord" Bogers, // with serveral improvements and additions by Zero3Cool. // For more info go to http://resgen.hltools.com // .res entries (43): gfx/env/fullmoonbk.tga gfx/env/fullmoondn.tga gfx/env/fullmoonft.tga gfx/env/fullmoonlf.tga gfx/env/fullmoonrt.tga gfx/env/fullmoonup.tga models/deadaxis.mdl models/mapmodels/blt_pumpkin.mdl models/mapmodels/blt_pumpkin2.mdl models/mapmodels/blt_pumpkin3.mdl models/mapmodels/by_banister.mdl models/mapmodels/dead1.mdl models/mapmodels/dod_jagd_horsa.mdl models/mapmodels/gargoyle.mdl models/mapmodels/gibbedZOM.mdl models/mapmodels/Halloween/mmyers.mdl models/mapmodels/Halloween/skeleton.mdl models/mapmodels/Halloween/voorhees.mdl models/mapmodels/jagd.mdl models/mapmodels/phono.mdl models/mapmodels/sandbags.mdl models/mapmodels/sherman.mdl models/w_fn_bflag.mdl models/w_fn_gflag.mdl models/w_fn_wflag.mdl sound/ambience/crickets.wav sound/ambience/nm_rtp_theme.wav sound/ambience/windy.wav sound/festung/creak.wav sound/festung/erriewind.wav sound/Halloween/chainsaw.wav sound/halloween/evillaugh.wav sound/halloween/exorcist.wav sound/halloween/psych.wav sound/Halloween/theme.wav sound/halloween/wolfhowl01.wav sound/mapsounds/piano_clip.wav sound/what/flagsound.wav sprites/mapsprites/caparea.spr sprites/obj_tnt.spr